63 cards covering everything a remote or hybrid workshop needs, from outcomes and tools to energy, moderation and the wrap-up. A room where everyone is a tab behaves differently than one where everyone is in chairs. This deck is the difference, made plannable.
A remote workshop is a facilitated session where the participants are not in the room with you, or with each other. It is not a meeting with slides, and it is not an in-person workshop moved online unchanged. Four starting points.
The short version of designing a session that works on a screen. Four moves, then go deeper card by card.
Write the one thing participants should leave with: a decision, a draft, a shared understanding. Everything else, length, tools, exercises, is chosen to serve that, not the other way around.
Block the session into segments with times: open, a couple of activities, breaks, close. Online you want shorter blocks and more switches of mode than you would in a room.
Choose the fewest tools that do the job, then try the whole flow yourself, including screen shares and breakouts. Have a Plan B for the moment the tech fails, because it will.
Decide what participants do beforehand and what happens to the output afterward. The live hour is the middle of the work, not the whole of it.
The cards are the same, but this is the arc of an actual session: six phases from designing it to closing the loop afterward. Jump in wherever you are.
Decide what the session is for and what shape it takes: outcomes, workshop type, the outline, the activities, how long, and who is in the room.
Build the online room before anyone arrives: the tools, your own setup, connection, screen sharing and the shared space people will work in.
Get people ready before the call: registration, a welcome package, pre-work, clear instructions, your own rehearsal and a backup plan.
The first ten minutes that decide the rest: the introduction, getting the tools working, ground rules, quick presentations and an energizer.
Keep the room alive and moving: engagement, moderation, energy and pace, clean transitions, reactions, handling questions and sharing back.
Land it and make it stick: reflection, a real wrap-up, evaluation, post-workshop steps, documentation and the deliverables that come out.
Search freely or filter by theme. Each card is one part of a remote workshop, with its own page: what is different online, how facilitators tend to handle it, questions to plan around, and what trips people up.
Filter by theme
The remote-workshop words that get used as if everyone knows them. Enough to follow along, no more.
A pre-flight check for a remote session, from the design to the moment you hit start. Ticks are saved in your browser, so you can come back to them.
A library for facilitating workshops online, built on a card deck that lays the whole subject out on the table.
A remote workshop is not one thing, it is dozens: the outcomes you are after, the tools that hold the room, the way you open and close, the energy you keep up, the work that happens before and after the call. MethodKit for Remote Workshops lays those parts out together so a facilitator can plan the whole thing, not just the slides. Here each card gets its own page that asks the same questions: what is this part of a remote workshop, what changes online, and what should you plan for.
It is for anyone who runs sessions online: facilitators, trainers, designers, team leads and the people helping behind the scenes. The texts are starting points and groundwork, not a script to read out.
Pull the cards that matter for the session you are planning, set the rest aside, and use the questions to design it before you ever open the call. Lay them on a shared board, sort them into before, during and after, and build your run of show from there.
Want the cards in your hand? The deck is available from MethodKit.